11 Februar 2001

Dark NMC[DO]

Pillaris 2.
 
Nije nikakav moda niti ista slicno,ovo je nastavak intervjua sa Pillarisom koji je radion TheSummoner.Nastavak je ovde.
Nova kampanja.
 Campaign Creations
ce izbaciti njihovu novu kampalju koja se zove:
"Legacy of the Confederation - Fallen Angel",kampalja ce sadrzati i video animaciju, odnosno intro koji mozete pogledati vec sad ovde,ali animacija je teska 33.1MB pa ko ima vremena nek izvoli.
Flame Spirit.
 Tvorac ovog custom-a je Jade
, izmena koju donosi ovaj patch je zanimljiva, pretvara dosadasnjeg Archon-a u Flame Spirit-a.Slika je ovde
a download ovde(1.7MB).
Blue Goons.
 
Ovo je protoss vs terran strategija, ona se zasniva na koriscenju protoss carolija protiv terranskog Heavy Metal gradjenja.Namenjena je samo iskusnim igracima koji se neboje da probaju nesto novo,i vise je za mape sa malom ili osrednjom kolicinom resursa, tipa Lost Templar i Fading Realms, a ne mape tipa BGH.Nalazi se ovde.
08 Januar 2001

Dark NMC[DO]

StarCraft kod nas?
 
StarCraft kod nas? je moj prvi clanak.Ono znak ? i nije mozda potrebno ali sam dodo.Pa ako vas zanima kliknite ovde.Clanak nije veliki i nisam se razbacivo strucnim pojmovima vec sam pokusao da obradim temu SC-a kod nas.
Upoznajte jedinice.
 
Ovaj strateski vodic bi trebalo da vas upozna sa terranskim jeinicama i nauci par strategija.Nalazi se ovde.
07 Februar 2001

Dark NMC[DO]

Zasto ih nema?
 
Ovo pitanje su postavili mnogi kada su saznali da u WarCraft 3 nece biti vodenih jedinica.Ovo je odgovor GFraizer-a.
>I think we water fans must face the fact that the majority of Warcraft players never got into water. They never took the time to understand and appreciate it.
The majority of games on Kali, Internet Gaming Zone and Battle.net are played on land.<
FAQs Diablo2 Esp obnovljen.
 Blizzard je obnovijo svoju FAQ arhivu, pogledajte ovde.
Zanimljiv intervju.
 Infoceptor je uradio interesantan intervju sa Tom `Zileas` Cadwell.
Oni su raspravljali oko novih promena u W3-ojci.Na dobra pitalja dobili su i dobre odgovore pa pogledajte intervju ovde.
06 Februar 2001

Dark NMC[DO]

Novi web dizajner.
 
Mike Hein je novi web dizajner u blizzard, dosadasnji TPark ce ubuduce raditi na igrackim interfaces-ima.
SMP mod.
 SMP(StarCraft Millenium Pack) je radio vAgo, ovo je u stvari add-on pack, u sustini rase nisu pretvorene u neke druge vec su samo dodate neke nove jedinice, info o promenama ovde a izgled jedinica ovde.
SMP (1.5MB).
10 naj.
 Computer Gaming World
je uradio listu deset najprodavanijih igara svih vremena, ustvari vise za period od 1980 do 2000 sto bi u stvari znacilo da je u listu uvrscena svaka moguca igra napravljena za PC.
Evo i kako izgledaju liste.

Here are the Viewers' Top Ten PC Games from 1980-2000 
[93,011 votes cast]: 

Halflife - 1,971 votes 
Sim City - 1,542 
Castle Wolfenstein - 1,541 
Wing Commander - 1,532 
Doom - 1,448 
Starcraft - 1,392 
Sid Meier's Civilization - 1,331 
Diablo - 1,188 
Zork - 1,153 
X-com - 1,100 

Here are the Editors' Top Ten PC Games from 1980-2000: 

Sid Meier's Civilization 
Half-Life 
X-com 
Starcraft 
Sim City 
High Heat 
Grim Fandango 
Quake 
MechWarrior 2 
Ultima IV 
05 Februar 2001

Dark NMC[DO]

Ispravka ispravke.
 
Nova verzija petch-a 1.05 je 1.05B i moze se skinuti ovde, ovo je drugi put da blizzard objavljuje ispravku ispravke, seti te se prvo je to bilo za verziju 1.04(1.04A i 1.04B) a sada i za 1.05(1.05B),javnost se pita da li ce ovako i biti za verziju 1.08 za StarCraft?
Obecanje ludom radovalju.
 U poslednje vreme blizzard se nasao na meti javnosti zbog izbacivalja vecine stvari iz njihove dugo iscekivane igre WarCraft 3.Izbacivanjem 
Burning Legion rase, promenom zanra iz RPS u obican RTS i izbacivanjem mnogih drugih stvari doveo je u pitanje kvalitet igre WarCraft 3.



Na ovu temu uradjen je i jedan clanak koji pokriva se stvari koje su izbacene iz igre i pokusaj da se one opravdaju.
WarCraft3:Failed Promises.
Razne vesti.
 
Sledece vesti su vezane za blizzard i njihove igre pa pogledajte.

GFraizer has made this reply stating that water units were never planned in Warcraft 3. However he avoided the question as to why Blizzard didn't plan for such units when they were a great success in War2.

The good guys at War3.com has just written up an analysis of the recent fansite chat, proving nice background information.

Forteca, a Polish site has got tired of the constant lag on Battle.net for European gamers, and has a started a petition for the frustrated.
Nagradna igra.
 
StarCraftSilo odrzava nagradnu igru u kojoj samo treba da napisete e-mail i jos nesto, i ako vas izvuku dobijete neku od ovih nagrada:

 1st Prize - StarCraft Battle Chest
 2nd Prize - StarCraft
 3rd Prize - StarCraft: Brood War
 4th Prize - StarCraft Strategy Guide
Antioch Fiction Festival 2001.
 
Fiction su price iz StarCraft univerzuma i njihova radnja moze da bude povezana sa SC pricom iz kampalje a moze da bude i zmisljena ali da bude u okviru SC sveta.Antioch Chronicles kampanja je najbolja add-on kampanja za SC koja je u prve dve episode pratila originalnu pricu iz SC-a,Prva epizoda se zove Psionic Storm i pratila je pricu iz StarCraft-a, druga epizoda Negative Suns je pratila pricu iz SC:Brood War-a, dok treca koja jos nije gotova iako je najavljena pre nekih dve godine, nosi naziv Thougts in Chaos i trbalo bi da bude svojevrsan StarCraft 2 zbog toga sto bi trebalo da budu uvedene neke nove jedinice i heroji koji su do sada imali portrete postojecih heroja trebalo da dobiju nove.Ono po cemu je ova kampanja interesantna je po broju prica koje obicno prate neke heroje iz nje.Do sada je objavlje solidan broj ali se nedavo pojavile i cetri nove.Ako niste smoreni pposle citanja ove vesti skoknite na neki od linkova i procitajte ih.

           Mox & Gurney: Down & Out in Bora Dalis
           Khrillian - Dark Prophecy
           The Anduins - Fifteen Minutes of Fame
           Haley Rourke - Feminine Wiles

A ako zelite da saznate nesto vise o ovoj kampanji ili mozda da je skinete kliknite ovde.
O novom patch-u.
 
Vuki sa RAX je uradio intervju sa Harvard Bonin, u vezi predstojeceg patch-a.Evo i kratkog dela a ako ocete da procitate ostatak kliknite ovde.

Vuki: When will Westwood Studios release a new "Red Alert 2" patch, what exactly will it do?

HB: Wow, good question (and a popular one). We have been working diligently on 2 patches. Both are being tested right now. The first one planned to be released is the 1.004 patch. Key feature inclusions are:

- Observer Mode
- Hot Key additions
- Ping, rankings in the game set-up screens
- "Free for All" in Skirmish
- Balance Changes
- Can start with 0 units in Skirmish/Multiplay
- Paging additions in multiplay
- A load of items, particularly in Westwood Studios Online that will enhance the user experience


We are also testing the 1.005 patch. This will enable RA2 to play multiplayer games across a Firewall and through NAT. Firewalls supported so far are:

- Linksys
- DLink
- Netgear
- Soho2 
- Sygate 
- Win98 ICS
- NAT32


RA2 fans can expect to see 1.004 in a couple of weeks and 1.005 a bit after that.
Izmene u v1.004.
 Westwood Studios
je objavio i listu izmena u novoj verziji.

Command & Conquer: Red Alert 2 (TM)
LATE BREAKING NEWS FROM THE FRONT
Copyright 2000 Electronic Arts Inc. All rights reserved.
Westwood Studios Studios is an Electronic Arts brand.
Patch 1.004

--------------------TOP SECRET--------------------

Commander:

Thanks for your continued participation in the war effort. We 
have been able to make some modifications to your tactical 
display that should improve your experiences on the 
battlefield.

Good Luck.

--President Michael Dugan
--------------------------------------------------
GENERAL CHANGES OR FEATURE ADDITIONS

1 RA2 now allows you to play "Free for All" in Skirmish 
mode. Now the AI can attack each other and not just the 
player. 
2 Hotkeys and Interface changes added:
- Right clicking on the mouse centers on the Radar 
Screen instead of deselecting the player's units. 
- Press the "Spacebar" to cycle through last 8 EVA 
events. "Space Bar" now also goes to "Ally under 
Attack" EVA event. 
- Players can now place Rally Points on Service 
Depots. 
- The "Q" & "W" keys that select Tab Buttons now 
grab a completed building for the cursor. 
Pressing again places that building. 
- Press "Ctrl" + "Arrow" keys to jump to the edges 
of the map. 
- Page User is bound to "U". 
- Health Navigation, Veterancy Navigation, and 
Previous Unit hotkeys are now unbound. They 
can be rebound in the Keyboard Configuration 
menu. 

3. Observer Mode: RA2 now has an Observer Mode that 
allows 1 player to watch other player's games. 
Particularly useful for Korean television shows and 
tournaments.

- There is a new checkbox at the top of the 
bunkers that players can check to observe games. 
Clicking it will switch the "Join" button to 
"Observe" and vice versa. 

- In the game setup screen, the host can select the 
bottom slot to be open for observers (assuming he 
isn't the observer himself). Players attempting 
to observe go into this slot.

- The observer can only chat to all players. 

- The observer cannot use Beacons or Waypoint Mode. 

- The observer is not shown on the score screen.

- The observer is not allowed in Co-Op mode.


4. Dreadnaughts can now break bridges with missiles. 
5. Now players can destroy a unit flying over an Iron Curtained 
building. 
6. If the player has a Cloning Vat, an Engineer, 2 infantry 
units, and a Tech Hospital he will no longer get a 
complimentary unit out of his Cloning Vat for every unit 
healed. 
7. The edges of the Radar Screen are now visible. 
8. We've enabled the Microsoft Sidewinder Strategic 
Commander(TM) to work properly. We've also included the 
Westwood Studios endorsed configuration. 
9. The Desolator will no longer continue to shoot the 
ground over and over and keep building up radiation.
10. Parts of buildings will no longer disappear on occasion.
11. Structures no longer flash a frame of animation during 
placement.
12. Fixed the "Place Structure Anywhere" cheat.
13. Super Weapon tab flashes when ready.
14. Crazy Ivan and Tanya bombs now work on all 
bridges.
15. Fixed a Terror Drone + Unpacking MCV problem that 
made games never end.
... 
DeeZier 5.0!
 Novi mod, dobro ne tako novi jer je doguro do verzije 5.0, je izasao i mozete ga skinuti ovde.A lista izmena(podugacka) sledi.


V5.0
- Updated Help file & Documentation
- Added 'Control Panel' feature (in Start Menu when mod is installed)
- Added 'Check For Update' feature (in Start Menu when mod is installed)
- Enabled more old units (available as crate goodies only);-

- Devil's Tongue (Tiberian Sun)
- Subterranean APC (Tiberian Sun)
- Carryall (Tiberian Sun)

- Enabled subterranean logic and unused sound when subterranean units submerge & re-emerge
- Removed sight-range bonus to upgraded infantry (could cause crashes on objects with long sight range)
- Enabled unused sound when Spy is created
- Corrected issue where Snipers would not automatically acquire targets
- Fixed issue where Phalanx Tanks could not teleport across stretches of water
- Global Dominance mode now allows you to use Random Maps
- Restored firing ability/sequences to civilians which are armed
- Fixed 'chrono-beam' animation sequence
- Enabled unused animation sequence & sound when Ore is deposited at a Refinery
- Enhancements to Random Map Generator;-

- places more Ore on the map
- generates more varied terrains
- may now place Tech Armory on random maps

- Improvements to more icons (thanx again to Blade and to David)
- Slight increase to volume on sounds when credits increase/decrease
- Enabled unused ambient sound for Ore mines
- Restored original Soviet/Allied Engineer icons
- Enabled unused sound when Iron Curtain deactivates
- Restored original Gap Generator image for Super Gap Generator
- Restored disabled Mutliplayer Game Mode - Siege (although not fully supported at this time)
- Enabled unused voice on Engineers when commanded to capture a structure
- Restored correct animation when 'reveal map' crate is picked up
- Amendments to address balance issues;-

- Increased cost of Howitzer
- Reduced damage and range of Oktober Sub's cluster missile
- Reduced speed of Antonov
- Crazy Ivan's can now improve with experience and attain/be trained at veteran status
- Prism Tank weapons are now blocked by walls but can destroy them
- Jellyfish can now be attacked by Dogs and Terror Drones
- Medics must now be close to infantry units to heal them (will still perform automatically)
- Medics are now immune to Radiation but no longer repair vehicles if put into an IFV
- Increased cost/reduced armor of Stealth Bomber
- Improved potency of Soviet AA weapons
- Hind now has air-to-ground missiles but is more expensive
- Landable Rocketeer is now exclusive to France
- Improved weapon of Phalanx Tank and increased cost

- Many other tweaks and changes to enhance overall game balance/country characteristics
- Restored original Soviet Tech Center to provide Soviet 'mobility' technology (eternal thanks to Blade)
- Increased speed of Ore Miners harvesting/unloading (compensates for new animation sequence)
- Psychic Sensor now highlights submarine/subterranean/cloaked units  on radar
- For added realism, big explosions (eg Nuke) now cause nearby vehicles to rock
- Restored original Cuban Terrorist (requires Battle Lab, now disguises and has C4)
- Flack Troopers are now able to fire when prone (lying on the ground) as well as crawl
- Restored unused animations and sound to explosion sequences
- Added old Spy Sat image for deployed Mobile Gap Generator
- Pyschic Sensor no longer reveals the shroud around itself when it detects enemy
- Tweak to all Jump Jet characteristics (corrects slight problem in code and enhances maneouverability)
- Restored old icon to veteran Ivan
- Improved Medic image (modified engineer)
- Enabled unused sound and animation for aircraft crashing on ground
- MAD Tank now counts down to destruction (to really frustrate your enemy!)
- Improved Jellyfish animation sequence (now has shadow too)
- Added Mechanic infantry unit to Soviet armies (upon construction of a Service Depot)
- Restored original voxel images/turret to Mirage Tank
- Enabled original Mirage Tank weapon (for Phase Tank)
- Enabled unused Guard Tower for Soviet armies
- Restored original weapon to Dolphins
- Iron Fist is now subterranean (moves underground)
- Added Abrams Tank to Allied armies
- Enabled unused sound when Cloning Vats is constructed
- Added Helicarrier to Soviet armies
- Added Easter Eggs 
CNC pitanja.
 CNC World
je uradio Q&A pitanja sa Barry Corbin koji je glumio General Carville u RA2.Pa evo i dela a komplet je ovde.
Na pitanje da li je uzivao glumeci svoju ulogu rekao je sledece:

Barry Yes, I enjoyed playing Gen. Carville and the crew was very professional and helpful.